NFSMW: Rosewood's garage bug

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NFSMW: Rosewood's garage bug

Post by MNaeemi777 on Fri May 26, 2017 1:27 pm

There is a bug with Rosewood's garage, but how to discover it?

1-Go to freeroam (You must be in Rosewood, when you want resume), if not, go there)



2-Stay front of the garage's door.



3-Hold "Down" button to reverse and you will enter to the garage (But when you got there, you'll see a empty roam)

The garage's door is only a decor and you can pass there.


Last edited by MNaeemi777 on Sun May 28, 2017 4:18 pm; edited 1 time in total
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Re: NFSMW: Rosewood's garage bug

Post by RSZ28 on Sun May 28, 2017 12:58 pm

I have just tried this (As I never use any other Hideouts than Rosewood). Tried to get in by backing up, not doing it tried to get in by driving forwards, not working either. Do you use some mods/trainer/other program when you do that? If so, those might be the reason why you can do so.
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Re: NFSMW: Rosewood's garage bug

Post by MNaeemi777 on Sun May 28, 2017 4:19 pm

I didn't install any mods or mod scripts. And first post has been fixed. It has images and you can understand better.

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Re: NFSMW: Rosewood's garage bug

Post by BloodDrunk on Sun May 28, 2017 5:20 pm

Nice discovery. I recall once doing this, but on PS2 version of the game. Still cool, tho

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Re: NFSMW: Rosewood's garage bug

Post by RSZ28 on Mon May 29, 2017 12:32 am

Still tried it on my PC today, still hitting a "wall" Can't get in. What is your version of the game 1.3?
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Re: NFSMW: Rosewood's garage bug

Post by MNaeemi777 on Mon May 29, 2017 3:11 am

Mine is 1.3. I have uploaded pictures. Look at them and try. If it didn't work, I don't know. Semi-Sad

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Re: NFSMW: Rosewood's garage bug

Post by RSZ28 on Tue May 30, 2017 7:08 am

I don't know either. I have the same game version and I can't do it at all.
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Re: NFSMW: Rosewood's garage bug

Post by linuxfanatic on Tue May 30, 2017 7:17 am

I was able to just drive normally into the garage on 1.3. From what I remember, it's an issue related to DirectX and graphics drivers.
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Re: NFSMW: Rosewood's garage bug

Post by MNaeemi777 on Tue May 30, 2017 2:26 pm

That's a real bug, if it relates to DirectX and something else you said. Suprised

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Re: NFSMW: Rosewood's garage bug

Post by RSZ28 on Wed May 31, 2017 4:36 am

@linuxfanatic wrote:I was able to just drive normally into the garage on 1.3. From what I remember, it's an issue related to DirectX and graphics drivers.
Then having Win10 latest version (thus latest DirectX version) might be why I can't do it?
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Re: NFSMW: Rosewood's garage bug

Post by linuxfanatic on Wed May 31, 2017 1:25 pm

Yeah, that was probably why.
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Re: NFSMW: Rosewood's garage bug

Post by ASC on Wed May 31, 2017 7:58 pm

Check SCENERY_GROUP_DOOR in speed.exe
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Re: NFSMW: Rosewood's garage bug

Post by Aceofsquares3 on Wed May 31, 2017 9:40 pm

There is another way to get in. Line the car to the wall and corner on the LEFT side(Furthest corner). After that reset your car.
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Re: NFSMW: Rosewood's garage bug

Post by MNaeemi777 on Wed May 31, 2017 9:50 pm

Hmm ... Hey, you're right! Why didn't you said it, faster? Normal Smile

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Re: NFSMW: Rosewood's garage bug

Post by Aceofsquares3 on Thu Jun 01, 2017 1:56 pm

Whoops lol. Thought you guys knew already


Last edited by Aceofsquares3 on Thu Jun 01, 2017 1:57 pm; edited 1 time in total (Reason for editing : Forgot letter)
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Re: NFSMW: Rosewood's garage bug

Post by RSZ28 on Fri Jun 02, 2017 7:43 am

@ASC wrote:Check SCENERY_GROUP_DOOR in speed.exe
And how do you do that? I don't have any C++ edition with my comp.
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Re: NFSMW: Rosewood's garage bug

Post by ASC on Fri Jun 02, 2017 12:50 pm

@RSZ28 wrote:
@ASC wrote:Check SCENERY_GROUP_DOOR in speed.exe
And how do you do that? I don't have any C++ edition with my comp.
hex editor
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